![]() ![]() ![]() □As a team, we plan to take a week off to gain strength and spend time with our families. And we will try to publish all other updates once a week. We will fix all blockers and major bugs with hot fixes with the highest priority. □We will try to reconfigure our internal processes for the most frequent and periodic updates of the game at this stage. We have already analyzed everything we received this weekend and made an action plan based on this data. ![]() Read all comments in the Steam community, Discord server, reviews, and bug reports. □ We will continue to look at your feedback carefully. Thanks to every one of you, you are the best audience ever! WOW! That's thousands of hours of gameplay in just the first weekend and your feedback is invaluable. □ We had 1701 players at the moment live yesterday. These are new emotions and feelings for us, cause we can see how many of you playing, exploring, and curious about game now. And to choose your own combat strategy and behavior of the crew.Hey Thank you for playing Trigon: Space Story. So you will be able to choose a captain, a ship and your unique abilities. ![]() It can save you in a difficult situation. For example, “Shield Overload” ability temporarily knocks down several levels of an enemy ship’s energy shields. As a reward for your success you will receive a unique captain’s ability to use. If you are lucky, you can go through the storyline for each captain. There are a lot of new events and new tasks as well. In this case you’ll be able to see the events in the game from a different perspective. You can unlock a new captain with a different ship if you complete your current role successfully. Each weapon will have different technology levels to develop combinations of weapons can provide opportunities for synergies. Such as energy and kinetic weapons, various types of ordnance, drones and unique races’ technologies. As for the weapons, you’ll find a rich arsenal for your ship. You can shoot at any module you like following your own strategy. Dynamic lighting inside the compartments is going to be implemented as well. New ship’s systems, such as a prison might be expected. But all the changes will not result in an extensively increased level of detail of compartments. Also we have a list of works on the interior of the ship for the upcoming updates. At the moment we are close to finalizing works on the ship models. ![]()
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